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portfolio INSTRUCTIONAL DESIGN

Welcome to my portfolio page. Here, you can explore my skills and experience in developing e-learning pages, creating virtual instructors, and integrating cutting-edge technologies, such as augmented reality and artificial intelligence, into the learning design process.

As a passionate and dedicated e-learning developer, I possess a proven track record of building engaging and effective digital learning experiences that meet the needs of diverse learners. With expertise in instructional design, user experience, and technical proficiency, I have successfully delivered numerous e-learning projects.

Moreover, I am highly skilled in leveraging augmented reality and artificial intelligence to enhance the learning experience. By incorporating these technologies, I can create interactive and immersive learning environments that engage learners and enable them to apply their knowledge and skills in real-world scenarios.

Within this portfolio, you will discover examples of my work showcasing my ability to develop e-learning pages, create virtual instructors, and utilize augmented reality and artificial intelligence to enhance the learning design. I invite you to explore my portfolio and witness firsthand how I can assist you in creating effective and engaging e-learning experiences that cater to the needs of your learners.

E-LEARNING

E-LEARNING

The following video shows the navigation through a demo course I built which explains E-learning

The following is a live example of an Art History course I built in Articulate 360.

The following is a live example of ineractive experiances I built in Articulate 360 Storyline.

Virtual instructors

Utilising virtual instructors in e-learning can enhance the learning experience, making it more engaging, interactive, and effective. Adobe Character Animator enables you to design characters with the capability to lip-sync and replicate facial expressions and gestures. This heightened level of interactivity and personalization can assist learners in maintaining focus and motivation throughout the learning process. Moreover, virtual instructors can prove to be more cost-effective and efficient compared to employing live actors or trainers. They also have the advantage of being reusable across different courses and contexts.

The following videos showcase a few puppets I created using Adobe Character Animate. In the first video, Nandi explains a little bit about the capabilities of these puppets, while the second video displays some of the puppets I created.

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VIRTURAL INSTRUCTORS

Artificial intelligence

AI-generated content has taken the internet by storm. It ranges from generating AI artwork by inputting a prompt in Midjourney to engaging in a conversation with ChatGPT. These innovations have transformed the way we think and approach content creation, bearing significant implications for instructional and learning design. In the video below, I delve into several of AI's content-generating capabilities. Samantha will provide further explanations.

ARTIFICIAL INTELLIGENCE

Augmented reality

In recent years, the use of Augmented Reality (AR) has gained significant attention in various fields, including education and instructional design. AR is a technology that allows the integration of digital information with the physical world, providing users with an enhanced, interactive, and immersive learning experience. With the growing need for innovative and engaging instructional methods, AR has emerged as a promising tool for instructional designers to create effective and memorable learning experiences. The use of AR in instructional design has the potential to increase learner engagement, retention, and motivation. This technology can be used in a wide range of applications, from simulations and games to interactive presentations and virtual tours.

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In this project, Augmented Reality is implemented to present 3D-rendered models of technical equipment. When viewed through the accompanying app (which can be institutionally branded), students see a three-dimensional model of the spark plug that they can engage with. In doing so, they gain a more thorough understanding of the object itself.

The project was originally envisioned for printed material, allowing students to benefit from digital learning without the need for a computer.

 

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In the upcoming project, the same app, Artivive, is utilized to allow art students to view the specific video artwork. When the students scan the image using the app on their phone, the video will begin to play. Historically, capturing the complete essence of temporal or sculpted artworks through printed media has proven to be remarkably challenging. However, thanks to Augmented Reality (AR), it is now feasible to directly view videos within the textbook and observe 3D renderings of sculptures. These implications extend beyond the realm of art education.

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AUGMENTED REALITY

reflection journal

A space where I reflect on topics pertaining to learning and design.

REFLECTION JOURNAL
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